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Dexii
Admin

33, male

Posts: 41

Server Maintenance - May 12th

from Dexii on 05/11/2015 08:01 PM

Tomorrow, May 12th, we will perform our regular servers maintenance. It will begin at 08:00 CEST and during this period the servers will be unavailable.
As usual, we will inform you once the maintenance is over and you can go back to your adventures in the wonderful world of Taborea!


Additional Information

 

Unfortunately, there are still some open issues which made us postpone the patch, but we'll keep on sharing small bits of the content with you throughout the wait and we'll keep on working on getting it live as soon as possible.

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Dexii
Admin

33, male

Posts: 41

Re: Server Maintenance - May 7th

from Dexii on 05/06/2015 04:28 PM

Tomorrow, May 7th, we will perform our regular servers maintenance. It will begin at 08:00 CEST and during this period the servers will be unavailable.
As usual, we will inform you once the maintenance is over and you can go back to your adventures in the wonderful world of Taborea!

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Dexii
Admin

33, male

Posts: 41

Server Maintenance - May 7th

from Dexii on 05/04/2015 08:27 PM

This week, the server maintenance will take place on Thursday, May 7th.
More information will be available during the following days.

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ryuokun

49, male

Posts: 8

power down in my zone

from ryuokun on 05/04/2015 02:27 PM

Sorry aabout lastro night disconnect got power down in my zone in the morning was still not up, don't know about tonight if it will be up.

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Dexii
Admin

33, male

Posts: 41

Server Maintenance - April 28th

from Dexii on 04/27/2015 05:44 PM

Tomorrow, April 28th, we will perform our weekly servers maintenance. It will begin at 08:00 CEST and during this time the servers won't be available.
We will inform you once the maintenance is over and you can go back to your adventures under the sky of Taborea.

Reply Edited on 05/18/2015 05:13 PM.

Brak

35, male

Posts: 9

Re: Tactics 1st Boss POM - Gorligen

from Brak on 04/18/2015 07:31 AM

sure do that why not test it against nab knight agro we can test on DOD HM
but tbh your atack skills are all agro skills so wont work i gess

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ryuokun

49, male

Posts: 8

Re: Tactics 1st Boss POM - Gorligen

from ryuokun on 04/18/2015 02:34 AM

Since you're boasting your great tanking abilities i will start using wd/w as dps, for sure you can handle its aggro easily :)
I hope it will increase raid dmg more than w/wd, and you shouldnt be afraid of a bit more little aggro

Reply Edited on 04/18/2015 02:38 AM.

Brak

35, male

Posts: 9

Re: Tactics 1st Boss POM - Gorligen

from Brak on 04/17/2015 05:26 AM

my suggestion is i can solo tank it np with adds and boss ^^ to much reading to do

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Brak

35, male

Posts: 9

Bigg Titty woman

from Brak on 04/17/2015 05:18 AM

big_titty_woman.png

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ryuokun

49, male

Posts: 8

Tactics 1st Boss POM - Gorligen

from ryuokun on 04/15/2015 05:08 PM

My suggestion for making much more easy to nuke boss is having a 2nd tank to spam aoes so he takes the aggro of the ADDs, this Adds appear more and more on each 25% hp loss of Boss, they are very hard to kill. So an extra tank to aggro them all will prevent some DPS from dying and maybe also healers, because if you let them free they will aggro anyone even healers.
Read below or browse that US thread

Texts collected from US forum thread: 
http://board.us.runesofmagic.gameforge.com/board272-runes-of-magic-us/board339-archive/board340-discussions-about-runes-of-magic/83887-pillar-of-morfan-strat-discussion/index2.html?s=5b9aeb44c1c4ddff40a3754d43c2996720849939#post640414

First Boss:
1) He casts a debuff on players called mutation. I'm unsure how to avoid this. While in a party the only times I got it were when I did low damage to the boss at the beginning, but when solo'ing I got it after burning 80% of the boss hp and then waiting to see if he cast it (he did and i died). Mutation is a % based dot, does an initial hit and might also be a stun....if you don't avoid it you die.

 

2) Energy Release -- instant cast spell, % hp based aoe. Occurs roughly every 20s. Hits quite high, and is the most problematic skill aside from Mutation debuff (on easy mode).

3)Charge Sonic Sling -- 2s cast time. Upon completion 2 different effects appear in the room. The first are columns of blue light. Think of these as target selections. They do no damage. 2 or 3 seconds after the column appears, a large, fancier, circular effect appears. This is a
knockdown of 1 second and % based hit. The columns followed by the dmg/knockdowns occur 6 times. Sometimes an orange circular debuff appears on players "marked" by the blue columns, but videos show that this debuff doesn't appear all times. Simply run away from the columns of blue light, avoiding the actual damage. No blue column, no need to move. In easy mode it targets 3 things (pets included) at a time. As long as your players avoid the damage/knockdown, the only damage done is by Auto Attacks from the boss.

4) Gorligen's Cannon -- seems to Occur roughly 30s after the orange stacking BUFF named Flaming Wrath reaches 3, although one time this was skipped one fight (I suspect because he was in the middle of another mechanic when it came time to use this skill). Does a lot of damage on normal mode, some suggested that more distance reduces damage taken.

5) Adds Spawn. They spawn every 25 or so. Once the boss is under 50%, he will gain one stack of a stacking buff each time he spawns an add. This increase the number of add spawns each round. So first spawn after 50% is 1 mob, 25s later 2 , then 3 etc.

Suggested Method for fighting (if you can't burn): Use 3min cds only (or none) at the start. Dps boss slowly but surely down to 51%, while avoid Sonic Slings and Gorligen's Cannon. Use cooldowns, using serenstum if needed to play instrument, and dps boss from 51% to 0 as fast as possible, still while avoiding danger skills. Ignore the adds, focus on the boss -- the adds themselves don't pose a huge threat as long as your tank(s) are able to get aggro on them.

-----

1st boss: If you are not able to burn him, start the fight without using your burn, and kill the adds as soon as they spawn. Your tank needs to be very reactive to take the adds, else the DPS could be one-hit. As soon as he reachs 50%, he will spawn the adds much faster, and you will not be able to follow his rythm. So use a serenstum to play the instruments safely and start burning him. Do not touch the adds until the boss is dead. The tank may have a lot of adds on him, so he needs to use as much immunes as he can.

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